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Deathmatch Mode on VALORANT Get Big Update in Patch 1.10!

Deathmatch Mode on VALORANT Get Big Update in Patch 1.10! Looks like the developers from Riot listened to the complaints from the Valorant players!

For their latest updates and patches, Rio has provided many updates and advancements for their Deathmatch mode.

The number of players, game time and XP awarded in this mode is increased, as well as some changes to the quality of life.

Valorant Patch 1.10

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For this Deathmatch mode, Riot has increased the number of players from 10 to 14, which should reduce the time players have to find targets.

To compensate for these additional players, the developers have changed their spawn algorithm to consistently provide safer spawn spots.

Periodic pulse locations have been removed, apart from the short UAV when you respawn.


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According to the sticky notes, “We keep a single pulse of the players in the exact moment they respawn so they can help set direction and find a quick fight without getting caught.”

Players now have to take 40 kills for the game to end, up from 30, as this will increase the duration of the match.

Weapons will now fully charge immediately after getting kills, players do not need a break between kills. But weapons Ares and Odin just gonna get back 30 bullets.

It used to be just a little 500 XP, players awarded for a Deathmatch game are now upgraded to 900 XP.

Currently VALORANT Act III and patch 1.10 are live in all regions, but it seems that there are still a lot of bugs in the game.

This bug will affect when looking for ranked and unranked matches. So it may take 1-2 days for everything to run more smoothly.

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