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Patch Notes for VALORANT 1.12, Fix Problems at 1.11!

Patch Notes for VALORANT 1.12, Fix Problems at 1.11!

Riot will be releasing a small patch for their latest update after the release of the problematic Patch 1.11. Several in-game bugs that slipped through the cracks, resulting in a full re-release.

Developers have been forced to “re-evaluate” what is needed to “raise quality standards” for the next few days. And while they didn’t miss Patch 1.12, they did give it a “light touch”.

Updates to the Observer and social panels are the focus of Patch 1.12, alongside a number of bug fixes.

Here is the complete list of updates for VALORANT Patch 1.12

COMPETITIVE MODE UPDATE

    • The Act Rank Badge will be deactivated in-game while the developer investigates a potential issue resulting in performance disruptions in the game.
    • The Act Rank Badge will still be displayed in the Competitive lobby, map load, and match end screens.

GAME SYSTEM UPDATE

Observer / Observer

    • The observer / observer no longer heard the ping sound
    • Improved visibility for viewing angles in well-lit areas
    • Added Game Status Modification tricks so that moderators can adjust various aspects of the game (player statistics, money, etc.) in tournament settings
    • Fixed team discoloration recall from patch 1.11
      • This caused confusion as people began to recognize red as attacker and green as defense.
      • There was a bug that caused certain UI elements to display the wrong color
      • Riot plans to bring this feature back in the future after completing adding support for custom team colors

ALSO READ: VALORANT Developer: 2 New Maps Coming Soon!

SOCIAL UPDATE

  • Riot has redesigned the Open / Close Group switch to make it easier for players to understand whether they are in an open / closed group
  • Observers are now displayed as “in-game” on social panels
  • Observers can now view and type in chat / all in-game custom

GAME PERFORMANCE

  • Added a new user interface for custom game observers during character selection

BUG REPAIR

    • Fixed a bug that caused exiting / disconnecting from Custom Games to result in an error VAL-51, which requires the game to be remade in order for the player to rejoin.
    • Fixed a bug in the after-game end-game screen of Icebox showing an incorrect map of Haven and time markers
    • Fixed an issue where players could target weapons that were hovering in the air (dropped) with certain abilities
    • Left-handed mode: fixed recoil animation that was mirrored incorrectly (inconsistent with actual weapon recoil)
    • Fixed Observer UI overlapping when player performed placement / taming
    • Fixed inconsistent team color on mini map pings
    • Fixed a rare issue where Observer camera transition visuals could get stuck when switching between player views

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