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Techland's Response to the Toxic Work Environment at the Studio

After the news about the toxic work environment in the studio, Techland finally gave a response regarding it. According to him, they just realized that there was a problem in the studio that affected the team’s performance.

Furthermore, this Polish developer also commented on this issue.


Techland’s Response to Toxic Work Environment

Dying Light 2 Techland Toxic
Dying Light 2 | Rant Games

After the news of The Gamer published a few days ago, Techland finally issued an official statement in response to this problem. According to him, the employees here are really happy without any intervention.

We emphasize that everyone here respects the opinions of journalists and employee statements. The majority of them began to say that they should immediately respond to articles that were recently published.

Write Techalnd

Furthermore, Techland will also continue to improve employee comfort in order to avoid a toxic work environment. According to him, this will greatly affect the process of developing a game.

We continuously strive to improve internal communication within the company. We also pay special attention to feedback or employee advice about the company.

The team within the company is fully responsible for the views of former employees. We will not stop trying to make Techland the company that everyone dreams of.

Seeing this response from Techland, it is not impossible that the development of Dying Light 2 will continue. The hope is that the studio really fixes their environmental problems to support employee comfort.


Techland employees leave

Dying Light 1
Dying Light | Techland

For your information, one of Techland’s veteran employees, Pawel Zawodny wants to try to make something new to Dying Light 2.

However, this attempt did not get approval and he had to use Unreal or Unity. This led to a dispute between Zawodny and Marchewka that led the veteran to leave the studio.

Another problem that the studio staff seems to be facing is Marchewka’s demands that the game’s features be attractive. Such requests keep staff creatively stifled. This makes them unable to bring many features to Dying Light 2.


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