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Complete explanation on Patch Note 0.5 LoL Wild Rift Closed Beta

Complete explanation of Patch Note 0.5 October 2020 LoL Wild Rift Closed Beta. On October 7, 2020 yesterday, League of Legends: Wild Rift presented a closed beta in Indonesia, the Philippines, Thailand Malaysia, Singapore, then increased to Japan and South Korea.

Even though it is closed beta, it doesn’t mean that Riot Games doesn’t present anything new. Riot Games presents patch 0.5 for the LoL Wild Rift closed beta. About anything? following the explanation.

New Practice Mode

LoL Wild Rift Champion
Photo via: LoL Wild Rift

A new training mode has arrived in the closed beta of LoL Wild Rift which lets players try out complex combos, improve last hit skills, and familiarize themselves with the game in their own way.

This mode also allows players to try out all the champions so they can decide which champion to buy.

New Features

  • Swap champions
  • Instant level-up
  • Invincibility
  • 1-second cooldowns
  • Infinite gold
  • Enemy and ally dummy targets
  • Enemy AI champion
  • Remove all minions
  • Remove Fog of War

ALSO READ: LoL Wild Rift Release Date in India Still Unclear! Why?

Champion

LoL Wild Rift

1. Ahri

Essence Theft

(New) After Ahri cast 3 abilities that hit the enemy, the next spell that hit the enemy healed him.

Orb of Deception

(Removed) Grants a burst movement speed when orb is ejected

Fox Fire

(New) Grants a burst movement speed when used

2. Aurelion Sol

Starsurge

Stun Duration: Min 0.55 / 0.6 / 0.65 / 0.7s // Max 2.2 / 2.4 / 2.6 / 2.8s → Min 0.4 / 0.45 / 0.5 / 0.55s // Max 1.6 / 1.8 / 2 / 2.2s

Celestial Expansion

Cooldown: 5/4/3 / 2s → 8/6/4 / 2s

Comet of Legend

Cooldown: 55/50/45 / 40s → 70/60/50 / 40s

3. Gragas

Health: 650 → 690

Health per level: 115 → 125

Explosive Cask

AP Ratio: 70% → 80%

4. Singed

Mana: 390 → 345

Poison Trail

Damage: 30/40/50/60 → 20/30/40/50

AP Ratio: 0.4 → 0.3

Mana: 13 → 15

Damage-over-time Duration: 2s → 1.8s

5. Sona

Mana: 435 → 345

Mana regen per level: 24 → 15

Critical Strike Items

There are also several items that have changed, namely:

1. Cloak of Agility

Upgrade Cost: Increased from 300 → 500

Total Cost: Increased from 800 → 1000

Critical Strike Chance: 15% → 20%

2. Phantom Dancer

Total Cost: 2600G → 2800G

3. Runaan’s Hurricane

Total Cost: 2600G → 2800G

4. Rapid Firecannon

Combine Cost: 400G → 600G

Total Cost: 2600G → 2800G

5. Statikk Shiv

Combine Cost: 400G → 600G

Total Cost: 2600G → 2800G

6. Infinity Edge

Combine Cost: 1000G → 900G

Total Cost: 3300G → 3400G

Game System Changes

1. Attack Speed

Riot said this was done so that champions like Malphite and items like Randuin’s Omen could have a “significant impact”.

Formula attack speed: Base attack speed x (1 + Attack Speed ​​Bonus) * (1 – Attack Speed ​​Slows)

2. Minions

Minions can now be seen through Fog of War. Riot said that this change had been made so that players could make strategies in the late game.

3. Ping

In-game visual enhancement to make ping more visible. Ping “on my way” can be pulled to a specific target.

4. Turrets

“Domino Bonus” damage reduction: 66 percent to 30 percent.

That’s the full explanation of the LoL Wild Rift 0.5 patch note in October 2020. Don’t forget to visit the SPIN Website for other latest updates, and follow our Instagram and Youtube.

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